/* * screen.h: header for screen.c * * Copyright 1993 Matthew Green * Copyright 1997 EPIC Software Labs * See the copyright file, or type help ircii copyright */ #ifndef __screen_h__ #define __screen_h__ /* To get the definition of WindowStack */ #include "window.h" #define WAIT_PROMPT_NONE 0x00 #define WAIT_PROMPT_LINE 0x01 #define WAIT_PROMPT_KEY 0x02 #define WAIT_PROMPT_DUMMY 0x04 void repaint_window_body (int); int create_additional_screen (void); void add_wait_prompt (const char *, void (*)(char *, const char *), const char *, int, int); void fire_wait_prompt (uint32_t); void fire_normal_prompt (const char *); void add_to_screen (const char *); void translate_user_input (unsigned char byte); void create_new_screen (void); void kill_screen (int); const char * all_off (void); char * new_normalize_string (const char *, int, int); char * denormalize_string (const char *); char * normalized_string_to_plain_text (const char *str); char ** prepare_display (int, const char *, int, int *, int); size_t output_with_count (const char *, int, int); void add_to_window_scrollback (int, const char *, intmax_t); char * prepare_display2 (const char *, int, int, char, int); void chop_columns (char **, size_t); void chop_final_columns (char **, size_t); int get_screen_bottom_window (int); int screen_is_valid (int); int traverse_all_screens (int *screen_); /* * * */ int get_screen_prev (int); int get_screen_next (int); int get_screen_alive (int); int get_screen_screennum (int); int get_screen_input_window (int); int get_screen_last_window_refnum (int); int get_screen_window_list (int); int get_screen_visible_windows (int); WindowStack * get_screen_window_stack (int); FILE * get_screen_fpin (int); int get_screen_fdin (int); FILE * get_screen_fpout (int); int get_screen_fdout (int); int get_screen_control (int); int get_screen_wserv_version (int); void * get_screen_input_line (int); int get_screen_prompt_list_type (int); int get_screen_quote_hit (int); Timeval get_screen_last_press (int); void * get_screen_last_key (int); int get_screen_columns (int); int get_screen_lines (int); int get_screen_old_columns (int); int get_screen_old_lines (int); int get_screen_fixed_windows (int); void set_screen_alive (int, int); void set_screen_input_window (int, int); void set_screen_last_window_refnum (int, int); void set_screen_window_list (int, int); void set_screen_visible_windows (int, int); void set_screen_visible_windows_incr (int); void set_screen_visible_windows_dec (int); void set_screen_window_stack (int, WindowStack *); void set_screen_lines (int, int); void set_screen_columns (int, int); void set_screen_old_lines (int, int); void set_screen_old_columns (int, int); void set_screen_quote_hit (int, int); void set_screen_fdin (int, int); void set_screen_fdout (int, int); void set_screen_fpin (int, FILE *); void set_screen_fpout (int, FILE *); void set_screen_control (int, int); void set_screen_last_key (int, void *); void set_screen_last_press (int, Timeval); void set_screen_input_line (int, void *); int screen_add_window_before (int screen_, int existing_window_, int new_window_); int screen_add_window_after (int screen_, int existing_window_, int new_window_); int screen_add_window_first (int screen_, int new_window_); int screen_add_window_last (int screen_, int new_window_); int screen_remove_window (int screen_, int old_window_); int screen_windows_squeeze (int screen_); int screen_windows_make_room_at (int screen_, int location); int screen_window_find (int screen_, int window_); int screen_window_dump (int screen_); int screen_window_place (int screen_, int location, int window_); int screen_window_swap (int screen_, int v_window_, int window_); int screen_get_window_prev (int screen_, int window_); int screen_get_window_next (int screen_, int window_); /* Dont do any word-wrapping, just truncate each line at its place. */ #define PREPARE_NOWRAP 0x01 extern int main_screen; extern int output_screen; extern int last_input_screen; extern int display_line_mangler; #endif /* _SCREEN_H_ */